ACTIVITY 11 on PS1 at night: a bird perches in the palm leaves holding Johnny's clothes while a naked Johnny stands in the water at the lower-left of the island.
ACTIVITY 11 on PS1, captured during the v0.8.4-ps1 chapter-select grind. Both halves of the gag in one frame: the bird is perched in the palm leaves with the stolen clothes, and Johnny is in the water at the lower-left, clothes-less. The on-PS1 loop also overturned the original caption audit's "rain dance" guess for this scene — that gag is ACTIVITY 5.

Validated 2026-05-05. Visual + audible signoff after re-exporting high/low packs with a frame-wide keyed overlay (KEYED_OVERLAY_RECT="0,0,640,480"); fixes stale Johnny / bird-outline residue that the foreground-only diff carried against the moving rain backdrop.

Pack identifiers

  • ADS dispatch: ACTIVITY.ADS scene 11
  • Slug: activity11

What this scene is

A bird swoops in and steals Johnny’s clothes off the island. Confirmed by direct on-PS1 playback observation while capturing the chapter-select thumbnail; the earlier “rain dance” caption-mapping guess was wrong.

How this scene gets validated

The same way every scene does: under the FISHING 1 bar.

A host-side Johnny Reborn capture/export pass produces a base-diff .FG2 foreground pack and a JSONL of sound events. The PS1 build replays that pack at native resolution through every variant the original game randomized between (night, low-tide, holiday overlays, raft-stage progress where applicable). The regtest harness checks that the visuals come out frame-identical and the SFX cues land on the same ticks. Once that holds across all applicable variants, the scene moves to validated and a row turns green in the ledger.