ACTIVITY 10 on PS1 at night: Johnny stands under the palm tree while a seagull flies away upper-right with the stolen book.
ACTIVITY 10 on PS1, captured during the v0.8.4-ps1 chapter-select grind. The seagull is mid-getaway upper-right with Johnny's book; he is left empty-handed under the palm. The book-and-seagull pairing is also why ACTIVITY 4 needed its caption fixed — the on-PS1 loop showed the audit's "reads, seagull on head" line did not belong to that scene either, and the closest match to that description is the setup beat here.

Validated 2026-05-05. Visual + audible signoff on the existing on-disc ACTIVITY10.FG2 / ACTV10L.FG2 packs — high-tide nighttime route, no rework needed.

Pack identifiers

  • ADS dispatch: ACTIVITY.ADS scene 10
  • Slug: activity10

What this scene is

Johnny sits reading on the island and a seagull swoops in and snatches the book away. Confirmed by direct on-PS1 playback observation while capturing the chapter-select thumbnail; matches the prior caption-mapping guess.

How this scene gets validated

The same way every scene does: under the FISHING 1 bar.

A host-side Johnny Reborn capture/export pass produces a base-diff .FG2 foreground pack and a JSONL of sound events. The PS1 build replays that pack at native resolution through every variant the original game randomized between (night, low-tide, holiday overlays, raft-stage progress where applicable). The regtest harness checks that the visuals come out frame-identical and the SFX cues land on the same ticks. Once that holds across all applicable variants, the scene moves to validated and a row turns green in the ledger.