Scene · ACTIVITY 4 validated
ACTIVITY 4 — Climbs the palm and dives in
Validated 2026-05-05. Visual + audible signoff on the existing on-disc
ACTIVITY4.FG2 / ACTV4LOW.FG2 packs — no rework needed. High-tide
nighttime route, palm-climb-then-clean-dive.
Pack identifiers
- ADS dispatch:
ACTIVITY.ADS scene 4 - Slug:
activity4
What this scene is
Johnny climbs the palm tree and dives neatly into the water — the clean-dive variant. (Compare ACTIVITY 1, which is the belly-flop variant of the same climb-and-dive arc.) Confirmed by direct on-PS1 playback observation; the original “reads, seagull on head” caption- mapping guess didn’t match the pack on disc.
How this scene gets validated
The same way every scene does: under the FISHING 1 bar.
A host-side Johnny Reborn capture/export pass produces a
base-diff .FG2 foreground pack and a JSONL of sound events. The PS1
build replays that pack at native resolution through every variant the
original game randomized between (night, low-tide, holiday overlays,
raft-stage progress where applicable). The
regtest harness checks that the
visuals come out frame-identical and the SFX cues land on the same
ticks. Once that holds across all applicable variants, the scene moves
to validated and a row turns green in the
ledger.