Scene · BUILDING 5 validated
BUILDING 5 — Builds a fire and sits by it
Validated on 2026-05-05 after regenerating high/low packs through the generic normal/far-left/far-right foreground-only multi-view stitch. The raft/mermaid repair scene played cleanly on the normal high-tide/night validation route.
Pack identifiers
- ADS dispatch:
BUILDING.ADS scene 5 - Slug:
building5
What this scene is
Johnny gathers driftwood, builds a small fire on the beach, and sits next to it. Confirmed by direct on-PS1 playback observation while capturing the chapter-select thumbnail; the earlier “fixes the raft (mermaid)” caption-mapping guess was wrong (the raft/mermaid repair gag is actually elsewhere).
How this scene gets validated
The same way every scene does: under the FISHING 1 bar.
A host-side Johnny Reborn capture/export pass produces a
base-diff .FG2 foreground pack and a JSONL of sound events. The PS1
build replays that pack at native resolution through every variant the
original game randomized between (night, low-tide, holiday overlays,
raft-stage progress where applicable). The
regtest harness checks that the
visuals come out frame-identical and the SFX cues land on the same
ticks. Once that holds across all applicable variants, the scene moves
to validated and a row turns green in the
ledger.
This scene is now in the validated set. See the method for the longer version.