Scene · BUILDING 1 validated
BUILDING 1 — Sandcastle slumps, Johnny stomps it
Validated on 2026-05-05 under the FISHING 1 bar. The high/low packs were regenerated through the generic normal/far-left/far-right foreground-only multi-view stitch and passed visual + audible signoff on the normal high-tide/night validation route.
Pack identifiers
- ADS dispatch:
BUILDING.ADS scene 1 - Slug:
building1
What this scene is
Johnny tries to build a sandcastle on the beach. It slumps mid-build, and he stomps on it in frustration. Confirmed by direct on-PS1 playback observation while capturing the chapter-select thumbnail; matches and sharpens the prior caption-mapping guess (“sand castle crumbles”).
How this scene gets validated
The same way every scene does: under the FISHING 1 bar.
A host-side Johnny Reborn capture/export pass produces a
base-diff .FG2 foreground pack and a JSONL of sound events. The PS1
build replays that pack at native resolution through every variant the
original game randomized between (night, low-tide, holiday overlays,
raft-stage progress where applicable). The
regtest harness checks that the
visuals come out frame-identical and the SFX cues land on the same
ticks. Once that holds across all applicable variants, the scene moves
to validated and a row turns green in the
ledger.