FISHING 8 on PS1 at night: Johnny stands on the right-side dock holding a caught fish on the line, fishing rod arched out toward the water.
FISHING 8 on PS1, captured during the v0.8.4-ps1 chapter-select grind. The reel-in beat: Johnny is on the right-side dock with a small fish on the line. (Compare FISHING 7, the right-side starfish variant of FISHING 1, also on this dock.) The pack uses the same full-frame foreground-only keyed overlay pattern as FISHING 7; a forced far-left PS1 stress run was clean, so production playback stays random-position safe.

Validated on PS1 under the current scene bar. The high/low packs were recaptured with the host island shifted far left (x=-300,y=54) so the complete scene-relative foreground stayed inside the capture viewport. That is a capture/test position only: production playback uses the normal random island placement.

Pack identifiers

  • ADS dispatch: FISHING.ADS scene 8
  • Slug: fishing8

What this scene is

Johnny casts a line off the right side of the island and reels in a fish. A right-side fishing variant. Confirmed by direct on-PS1 playback observation while capturing the chapter-select thumbnail; the earlier “another boot” caption-mapping guess was wrong (the boot gag isn’t this scene).

Validation Notes

A host-side Johnny Reborn capture/export pass produces a scene-relative .FG2 foreground pack and a JSONL of sound events. The PS1 build replays that pack at native resolution through every variant the original game randomized between (night, low-tide, holiday overlays, raft-stage progress where applicable). FISHING 8 uses the same full-frame foreground-only keyed overlay pattern as FISHING 7. A forced far-left PS1 stress run was clean, so production playback stays random-position safe.