ACTIVITY 8 on PS1 at night: Johnny stands at the shoreline on the left side of the island, mid-bath in the surf.
ACTIVITY 8 on PS1, captured during the v0.8.4-ps1 chapter-select grind. Johnny is mid-bath at the shoreline; the next beat walks him behind the palm to dress. The on-PS1 loop also overturned the original caption audit's "reads a book upside-down" guess for this slot — that gag is ACTIVITY 7, not here.

Validated 2026-05-05. Visual + audible signoff after re-exporting high/low packs through the no-stitch fast path with frame-wide keyed overlay — fixes ghosted Johnny pose residue from base-diff against the static-Johnny base.

Pack identifiers

  • ADS dispatch: ACTIVITY.ADS scene 8
  • Slug: activity8

What this scene is

Johnny takes a bath in the surf, then walks behind the palm tree, hiding his nakedness as he goes. Confirmed by direct on-PS1 playback observation while capturing the chapter-select thumbnail; the earlier “reads book upside down” caption-mapping guess for this slot was wrong (that gag is ACTIVITY 7).

How this scene gets validated

The same way every scene does: under the FISHING 1 bar.

A host-side Johnny Reborn capture/export pass produces a base-diff .FG2 foreground pack and a JSONL of sound events. The PS1 build replays that pack at native resolution through every variant the original game randomized between (night, low-tide, holiday overlays, raft-stage progress where applicable). The regtest harness checks that the visuals come out frame-identical and the SFX cues land on the same ticks. Once that holds across all applicable variants, the scene moves to validated and a row turns green in the ledger.