Crashlytics is a slick and remarkably easy automatic crash reporting service that integrates tightly with your existing IDE. I had a chance to beta test their newest version, and I must say it is the absolute easiest and fastest way to add crash reporting to your app. Trust me, for someone who has 70 apps in the app store speed and ease of setup become critical. A twelve minute process cut down to two doesn’t sound like much for one app. Multiply that by 70, and you’re saving literally days of work.
I did not have an Atari when I was young. My first console was the NES, so I have never played Pitfall on a console. I did play it on my friends commodore 64, a machine which holds a very special place in my heart as the first machine I ever typed a computer program into, way back in the late 1980s.
The year was 2005, and it was spring. I had been working at my first post-graduate programming job for about 2 years, and my PC was an aging Pentium-3 600. My graphics card, a Geforce TNT-2 that had managed to sustain me on (very) light gaming until then. It was time for an upgrade. Why? Doom 3 was coming out.
Street Fighter X Mega Man (SFXMM) is a semi-official Mega Man game where you face off vs Street Fighter characters. It’s fun, free, and available for Windows PCs (possibly WINE.)
Da New Guys:Day Of The Jackass (TNG:DOTJ) is an indie point and click adventure with an interesting style but some fatal flaws.
The Grind: Expansion Pack 4 is now Live on Google Play. It will be rolling out to Play enabled countries over the next few hours.
I took today off to play Grand Theft Auto 5 and relax. After a few hours of play, and a few more hours of relaxing, I realized that I hadn’t written an article about Android in a while. I also haven’t updated The Grind in a while, which is a shame because it’s one of my favorite casual games and also one of my more popular ones.