Source library
Johnny Reborn PS1 Port - Development Handoff Document
docs/resuming-1-10-2026.md
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It exists because the project has hundreds of Markdown files and the website
should not pretend the interesting work only happened in the polished essays.
Why this file matters
Repository documentation. This is part of the repository’s documentation corpus. The generated page exists so it has a stable place in the public site index.
This is a PS1 port of “Johnny Reborn”, an open-source engine for the classic Johnny Castaway screensaver by Sierra. The project successfully loads backgrounds and the island scene but animated sprites (Johnny walking) are not rendering.
File facts
| Field | Value |
|---|---|
| Source path | docs/resuming-1-10-2026.md |
| Lines | 243 |
| Approx. words | 1122 |
| Code fences | 11 |
Outline
- Johnny Reborn PS1 Port - Development Handoff Document
- Project Overview
- Machine Setup (KDE Neon)
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- Install Required Packages
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- Install PSn00bSDK (PS1 Cross-Compiler)
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- Install DuckStation Emulator (via Flatpak)
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- Build Docker Image for PS1 Compilation
- Repository Structure
- Build & Run Commands
- Full Rebuild and Test
- Individual Steps (if needed)
- Current State
- What Works
- What Doesn’t Work