This is the website shelf page for docs/ps1/research/SDL_COMPAT_LITE_SPEC.md. It exists because the project has hundreds of Markdown files and the website should not pretend the interesting work only happened in the polished essays.

Why this file matters

PS1 research worklog. This is one of the working notes that drove the port: plans, validation logs, classifier notes, and the pivots that eventually shaped the runtime.

Date: 2026-03-17 Status: Working contract

File facts

Field Value
Source path docs/ps1/research/SDL_COMPAT_LITE_SPEC.md
Lines 211
Approx. words 1051
Code fences 0

Outline

  • SDL-Compat Lite Specification
  • Purpose
  • Contract surface
  • Layer lifecycle
  • Frame lifecycle
  • Sprite drawing
  • Primitive drawing
  • Region save/restore
  • Clip / offsets
  • Out of contract
  • Current gameplay dependency map
  • Gap matrix
  • Kill list for long-standing bug sources
  • Immediate next implementation targets

Read it in context