Source library
Pause Menu Design
docs/ps1/pause-menu-design.md
This is the website shelf page for docs/ps1/pause-menu-design.md.
It exists because the project has hundreds of Markdown files and the website
should not pretend the interesting work only happened in the polished essays.
Why this file matters
Active PS1 reference. This is active engineering documentation for the PS1 port. It is close enough to the code that stale claims here become real bugs.
The pause menu is the PS1 port’s in-game control room. It opens with Start, draws a translucent dim quad and compact panel over the current framebuffer, and renders text with the embedded 8x8 ASCII font atlas shared with closed captions.
File facts
| Field | Value |
|---|---|
| Source path | docs/ps1/pause-menu-design.md |
| Lines | 173 |
| Approx. words | 894 |
| Code fences | 1 |
Outline
- Pause Menu Design
- Controller Contract
- Menu Structure
- Scene Set
- Active sets
- State Enum
- Freeplay Integration
- World Options
- Accessibility And Sound Test
- Render Pipeline
- Memory Rules