This is the website shelf page for docs/ps1/background-music-feasibility.md. It exists because the project has hundreds of Markdown files and the website should not pretend the interesting work only happened in the polished essays.

Why this file matters

Active PS1 reference. This is active engineering documentation for the PS1 port. It is close enough to the code that stale claims here become real bugs.

Date: 2026-05-01 Branch context: ocean-ambience-20260501, shipped as v0.6.0-ps1. Status: shipped. Asset, boot loader, pause-menu toggle, memcard persistence, and CD-image embedding are all live.

File facts

Field Value
Source path docs/ps1/background-music-feasibility.md
Lines 489
Approx. words 2873
Code fences 8

Outline

  • Ocean Ambience — PS1 Implementation Plan
  • Shipped state (v0.6.0-ps1)
  • Goal
  • What “zero CPU” rules out
  • Mechanism Choice: Pre-loaded ADPCM Loop in SPU RAM
  • Source: BigSoundBank “Sea: Waves” (CC0)
  • Loop Construction: 20-Second Crossfade-Replace Seam
  • How the crossfade-replace works
  • Loop seam audibility
  • Final VAG specs
  • Encoding Pipeline (Reproducible)
  • SPU RAM Map
  • Pause-Menu Toggle: oceanAmbientEnabled
  • Global state

Read it in context