This is the website shelf page for docs/archive/PS1_DEBUG_SNIPPETS.md. It exists because the project has hundreds of Markdown files and the website should not pretend the interesting work only happened in the polished essays.

Why this file matters

Historical archive. This is older project documentation preserved for context. It is not the current source of truth, but it explains the roads that were tried.

Reference for visual debugging techniques used during PS1 port development. Since printf() doesn’t output to DuckStation TTY console, these visual techniques are essential.

File facts

Field Value
Source path docs/archive/PS1_DEBUG_SNIPPETS.md
Lines 337
Approx. words 1409
Code fences 12

Outline

  • PS1 Debug Snippets
  • Colored Rectangle Markers
  • Color Reference (Palette Index)
  • Common Marker Patterns
  • Encoding Values in Rectangle Size
  • Debug Test Loop
  • Isolating Hangs
  • Full Screen Color Flash
  • Debug Findings Reference
  • LoadImage Behavior (Dec 2025)
  • CD State Corruption
  • IMPORTANT: Current State Clarification (Dec 21, 2025)
  • BREAKTHROUGH: Sprite Rendering Working (Dec 21, 2025)
  • Real-Time Variable Display with TILE Primitives (Dec 2025)

Read it in context