When it falls

February 2 — fixed date.

Worked dates:

Year Date
2026 February 2
2030 February 2
2050 February 2

What it shows on the island

From holidays.yml:

Groundhog head popping from a burrow.

Sprite

Dimensions: 32 × 32 pixels. Anchored at island position (404, 284).

Added by this port via the holiday expansion. existing_sprite: null. The visual is a 32x32 transparent emblem authored by an AI sub-agent in the shared 16-color CLUT defined in scripts/holidays_art_lib.py. It overlays the island corner during the holiday’s window rather than reskinning the scene.

Palette

 #7A4A2A,  #E08A3C,  #8A8A8A

Three-color hint from holidays.yml. This is a guide for the codegen step and the emblem authoring pass; the actual emblem samples from the shared 16-color CLUT, and the original Sierra sprites use the original game palette directly.

Algorithm

Fixed date — no computation; the HOLIDAY_KIND_FIXED dispatch in holidayForDate compares month and day directly. See Date-algorithm core.

Emblem

This holiday has an emblem on the shared sheet at cell 2, pixel offset (64, 0). View the packed sheet on GitHub: docs/ps1/holidays-emblems/holiday-emblems-sheet.png. Full index: Emblem gallery.

Source