New Video - HULU on the Zipit Z2
And not just HULU, anything that you can dynamically transcode and serve on the network, you can watch or listen to on the Z2. 30 rock on the Zipit Z2? Oh YES THANKS. Instructions after the jump.
And not just HULU, anything that you can dynamically transcode and serve on the network, you can watch or listen to on the Z2. 30 rock on the Zipit Z2? Oh YES THANKS. Instructions after the jump.
Here is a video Mark and I made of the complete flashing and installation process, and a tour of the new userland features. </param></param></param></embed> For those following along at home, the required setup artifacts are below. You will need
Aliosa27 continues his trend of FANTASTIC progress read on below Continued from the last article post, from Aliosa27»>
A couple of months ago, Mark and I were playing some wormux on the PC. I had all my characters and teams set up, and all my macros just the way I liked them. The next day my computer crashed and lost everything. To prevent this from happening again, we sat down and wrote this python program, “Save Game Saver”. Basically you set up a profile for a game (location of save game), then it allows you to upload those saves to gmail. Each upload is versioned in gmail, so you can store and retrieve multiple saves you uploaded on any day for any game. Considering Steam and Xbox are both moving towards this internally, this would be kind of a stepping stone till game developers get off their asses and figure it out. Mark and I both found it really useful though, so go ahead and download it or alter the source.
So I finally sanitized my root fs and managed to get it down to about 200 megs, grab it here. Todd got the correct keymap working in X, grab it here Todd built a battlevel ipkg , grab it here (From Todd: “To get the battery meter to work I had to manually create some inodes, with: mknod /dev/i2c-0 c 89 0”)
I’ve been seeing a lot of PS3s come up on craigslist with broken optical drives, usually around 100$. Figuring this was a great way to free up my quadcore from mundane cross-compiling duty, I set about purchasing one and setting up the Z2 cross compiling environment. It took a bit of doing, but it works. Here’s a step by step guide for setting yours up.
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So I got fluxbox compiled. This is a real game changer, as it’s fully configurable via a keys file. You can get my current .fluxbox/keys file here. I’ve sent some of the window manager commands like maximize and fullscreen to alt-m alt-c etc. I’ve posted a video of playing scummvm and running other apps simultaneously, below. Exciting times!
As requested here it is, for legal reasons you’ll still need to add your own wireless as described here. For those interested in building it themselves,
So every week or so I go to my junk box and look through the parts I’m not using. I think to myself, “Hunter, do you need this or is it taking up space?”. The answer is always “taking up space”, hence my penchant for soldering (taping, hot gluing, welding) things together. This week, it was a slim ps2. Taking the wallclock (microscope edition) apart, I stripped it of a couple of printed circuits (don’t reeeeaaaly need that last row of keys do we?). A disassembly of a ps2 eyetoy camera revealed a tightly integrated circuit board with a sharp L angle. For those of you who have never played eyetoy, it’s essentially project Natal with a low resolution webcam. Fantastically fun at parties, not particularly lasting for single player. Removing the ps2 slim casing revealed a tightly integrated mobo, not a lot of room to fit things in, but a couple of good screw-points for attaching the new screen. From there things came together reasonably well. The eyetoy camera has 2 extra LED lights and a light sensor module that needed to be front-facing. Using a lighter from a coworker, I heated up a large nail and poked a couple of holes opposite the original videophone bezel. Lucky for me, the eyetoy front and back focal lenses attach seperately and I was able to connect them through the front camera and secure it tightly with some superglue. This also lined the camera circuits up l-bracket style, which made for a handy slip-over for the top casing of the ps2. I attached the rest of the videophone circuits together in a vertical sandwich along the back of the ps2 casing. This worked well for two reasons. First, no capacitors are touching, and second it gave me space to feed the extra cabling through (video and usb). It’s a tight fit, but it helps keep the clutter down.