THE GRIND 2 Generating hero…

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Adventure

Speeds up adventure steps; story reading and cutscenes keep their own pace.

Changes dungeon visuals only, never adventure rules or turns.

The Grind 2

Choose your story

Your hero explores, fights and grows on their own. Choose how the story is told.

Locally written interludes between scenes. Needs WebGPU; may download about 900 MB once. Saved files are reused.

The same autonomous adventure, told through the deterministic Chronicle. No model download.

Saved storyteller files are reused when available.

Make the story your own

Options

Choose local storytelling or the deterministic Chronicle. The same autonomous adventure continues either way.

Playing without LLM.

LLM storytelling runs only on this device using WebGPU. First use may download about 900 MB; saved files are reused. Playing without LLM needs no model download.

Your mode and settings are remembered on this device. A saved LLM choice restores a complete cached model when you return.

Advanced narration options

Creative storyteller · experimental

Original local prose about the characters’ feelings, written quietly while the adventure plays. Scene imagery also draws on 48 writing ideas. A finished passage becomes an occasional intermission between scenes, never over a fight. It can invent details; Chronicle remains the game record. Writing stops after 90 seconds if unfinished.

Qwen2.5 1.5B · requires WebGPU and browser storage. First use: approximately 900 MB. A complete saved model restores offline. Off keeps files; Remove deletes this writer’s model files, keeping shared runtime and older models. No server inference, automatic download, or save changes.

Off · no automatic download

Inner thoughts, a current companion's shared road, or atmosphere. Feelings are imagined, not game stats.

Shared road needs an active companion.

These are minimum gaps between scrolls: finished stories still wait for a safe opening between scenes.

Inner life and Shared road only: the model writes first. Drafts must keep the requested hero or pair named. Rejected drafts can use a clearly labeled authored interlude instead. This checks character names, not every imagined detail. Scene imagery, loading errors, timeouts and cancellation stay quiet.

Story preferences are remembered when browser storage is available. They never turn on the narrator or download a model.

Close this panel and let the adventure run. One story is prepared at a time. Skip or let a scroll finish to continue, or Hold to keep reading. Loading either narrator turns the other off, keeping both caches.

Classic fact-bound narrator

Experimental / Unrated. Downloads approximately 121 MB, then runs on this device. It sees only committed public scene facts and selects a host-authored atmospheric form. When you explicitly choose Write this beat, it writes one fact-bound sentence with the exact committed cost or consequence. Accepted drafts may remain in a bounded Story Trail for this browser session only; they are never canonical or saved. It cannot change gameplay, saves, rules, choices, rewards, outcomes, canon, or timing. No server inference is used.

Current state Off · nothing downloaded automatically

The deterministic Chronicle remains active while the narrator is off.

A new story begins.

Goal
Changed
Instinct